Augmented Reality allows creators to tell stories in the places where they actually happened. For the purpose of this project, we’ll be working with the concept of physical accessibility on campus. We will use the Unity game engine and a framework developed at Knight Lab so that we can quickly experiment and refine our ideas. We’ll spend some time early in the quarter looking at AR experiences from museums and tourist attractions as well as games like Ingress and Pokemon Go. From there, we’ll build an app and start testing it with users, refining ideas as we go along. We’ll consider the differences between gamified apps that include scavenger hunts or challenges and AR applications that lay out information in a more traditional way.
This project will build on the work of the Location Based Storytelling Studio group from Fall 18 which produced and ran an initial play-test for an AR game about climate change. During Winter 19, we will continue play-testing and refining the game while gathering feedback from players through surveys and interviews. Can playing a game really impact attitudes about climate change? Which is more impactful--a game designed for “fun” or a game that’s more transparent about its educational goals?
A new refined and playable version of the game, a presentation of “lessons learned”.
Alexa, Siri, Google Home, Cortana—smart speakers and agents are now used by about 20% of US homes. People use them to ask about weather, set timers, play games, get information, or listen to the news. But are these devices delivering high-quality news and information or could they be misinforming and sharing “junk” news? This project aims to find out. By developing an audit method that defines what queries to audit and systematically collects data on the results over time for those queries from several different smart speakers, the project will allow for an assessment and comparison of news quality from these different devices.
Students will thoroughly explore location based storytelling and build an informational AR app for Android and iOS. They will gain experience in design research and storytelling and exposure to computer vision toolkits and the Unity game engine.