Projection Mapping

Spatial Augmented Reality

Imagine that any wall, building floor or doorway could come alive and tell stories. Using projection mapping, many artists, advertisers and industries are already doing it. In this project, students will explore ways in which projection mapping is currently being used and adapt them for journalistic purposes. Students will build and prototype their adaptations.

Projection mapping, also known as video mapping and spatial augmented reality, is a projection technology used to turn objects, often irregularly shaped, into a display surface for video projection. These objects may be complex industrial landscapes, such as buildings, small indoor objects or theatrical stages. By using specialized software, a two- or three-dimensional object is spatially mapped on the virtual program which mimics the real environment it is to be projected on. The software can interact with a projector to fit any desired image onto the surface of that object. This technique is used by artists and advertisers alike who can add extra dimensions, optical illusions, and notions of movement onto previously static objects. The video is commonly combined with, or triggered by, audio to create an audio-visual narrative.

Wikipedia

Results

Results from the project

Faculty and Staff Leads

Zach Wise

Associate Professor

Emmy winning interactive producer & Associate Professor @NorthwesternU, @KnightLab. Formerly of The New York Times. Creator of TimelineJS & StoryMapJS